samedi 9 mai 2015

How to play more than 1 .wav sounds in C++ at the same time using PlaySound() or any basic function/method?

I am trying to make a game where I need to play many sounds simultaneously I know v.basic or rather just know about the func. PlaySound() to run .wav sounds.

The problem is that with SND_ASYNC I cannot play multiple sound at once but the sound which plays first skips in the middle and plays the next sound.

Is there any way (simple and easy to understand) so that I can play multiple sounds at once?

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